<?xml version='1.0' encoding='UTF-8'?><rss version="2.0"><channel><title>PLAYHISTORY</title><link>http://www.playhistory.net/</link><description>PLAYHISTORY Website</description><image><url>http://www.playhistory.net/images/ph_logo.jpg</url><title>PLAYHISTORY</title><link>http://www.playhistory.net/</link></image><item><title><![CDATA[[Game Press] NAPOLEON: TOTAL WAR DEBUTING CAMPAIGN MULTIPLAYER]]></title><link>http://www.playhistory.net/articles.php?id_article=772</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/772/main/772.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Most Requested Multiplayer Feature Confirmed For Napoleon: Total War

</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>NAPOLEON: TOTAL WAR DEBUTING CAMPAIGN MULTIPLAYER</b></font></div>
<br /><font face="Verdana"><font size="2"><b>Most Requested Multiplayer Feature Confirmed For Napoleon: Total War</b><br /><br /><b>LONDON &amp; SAN FRANCISCO (January 20th, 2010)</b> &ndash; SEGA&reg; Europe Ltd. and SEGA&reg; of America, Inc. today announced that, for the first time in Total War&trade; history, the Campaign Mode in Napoleon: Total War&trade; will feature both single player and multiplayer modes.<br /><br />This much-requested mode will allow players to experience the full depth of <b>Napoleon: Total War</b> in a multiplayer environment &ndash; either working to stop Napoleon&rsquo;s advance, or competing against each other to better his achievements. Each of the three theatres of war from Napoleon&rsquo;s career - <b>Italy, Egypt and Europe</b> - are available out of the box in 2 player turn-based online games.<br /><br />Another exciting multiplayer option has been added to Napoleon: Total War &ndash; Drop-in Battles. When starting a Single Player Campaign in Napoleon: Total War, players are presented with an option to allow Drop-in Battles. Drop-in battles bring a fresh challenge to the single player campaign mode by allowing the players opponents to be controlled in real-time by an online adversary.<br /><br />Campaign Multiplayer has been made possible for Napoleon: Total War by the immense success that the Campaign Multiplayer Beta for Empire: Total War&trade; proved to be. The Beta started on December 7th 2009 with over 15.000 Total War fans helping out in the testing of this new Multiplayer Mode. Feedback from consumers has been very positive, and with the BETA still ongoing, consumers can contribute to the testing of this new addition to the Total War series.<br /><br />&ldquo;Following all the great feedback we've had from our fans for the Empire Multiplayer Campaign Beta, we're proud to announce that all three campaigns in Napoleon: Total War will be multiplayer enabled.&rdquo; said Mike Simpson, Creative Director at The Creative Assembly and creator of the Total War franchise. &ldquo;We'd like to thank our fans for all their support.&rdquo;<br /><br />Napoleon: Total War builds on the successful Total War series by taking all the features from previous games, such as the full 3D land and naval battles, the detailed campaign map, and an in depth diplomacy system by taking them a step further.<br /><br />Napoleon: Total War hits shelves on <b>23 February 2010</b>.<br /><br />For more information please visit </font></font><a class="releaselink" href="http://www.totalwar.com" target="_new"><font size="2" face="Verdana">www.totalwar.com</font></a><font size="2" face="Verdana">. For assets and press registration please visit </font><font size="2" face="Verdana">www.sega-press.com</font><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] THE HISTORY CHANNEL  GREAT BATTLES OF ROME GOES LIVE ON PSN]]></title><link>http://www.playhistory.net/articles.php?id_article=771</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/771/main/771.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Top seller goes live on sony online store.


</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>THE HISTORY CHANNEL<sup><span style="FONT-SIZE: 7pt">&reg;</span></sup> GREAT BATTLES OF ROME GOES LIVE ON PSN</b></font></div>
<br /><font size="2" face="Verdana">TOP SELLER GOES LIVE ON SONY ONLINE STORE<br /><br />Epsom, 21 January 2010<br /><br />Slitherine is proud to announce that today, its top selling PSP game <b>The History Channel Great Battles of Rome</b> is available to buy directly from the <b>PlayStation&reg; Network</b>.<br /><br />Faithfully re-creating the <b>military strategies</b> for over <b>100 battles</b> which determined the course of history, The History Channel&reg; Great Battles of Rome allows players to take an active part in the creation of the <b>Roman Empire</b>. From the early struggles of a small village to the glorious campaign for the Empire. Players control massive armies (with an incredible array of soldiers, legionaries, archers, cavalry and war elephants) and will experience a unique mix of realistic gameplay and <b>3D special effects</b> in a variety of environments, with stunning video footage from <b>The History Channel&reg;.</b> Plus, thanks to the multiplayer features, players will have the opportunity to perfect their military strategies while battling against each other!<br /><br />The History Channel&reg; Great Battles of Rome is available on the PlayStation&reg; Network at &euro; <b>9,99.</b><br /><br />Take part in the thrilling re-writing of world history with The History Channel&reg; Great Battles of Rome!<br />For further information: </font><a class="releaselink" href="http://www.slitherine.com/games/thcgbor_psp" target="_new"><font size="2" face="Verdana">www.slitherine.com/games/thcgbor_psp</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Feral Interactive brings Rome: Total WarTM Gold Edition to the Mac February 5th as a Feral Legends title]]></title><link>http://www.playhistory.net/articles.php?id_article=770</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/770/main/770.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Feral Interactive invites Mac gamers to take command of history's greatest battles as it releases Rome: Total War Gold Edition on February 5th. </font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>Feral Interactive brings Rome: Total War<sup><span style="FONT-SIZE: 6pt">TM</span></sup> Gold Edition to the Mac February 5th as a Feral Legends title</b></font></div>
<br /><font face="Verdana"><font size="2"><b>DATE:<br /><br />Tuesday, January 19, 2010</b><br /><br />Feral Interactive invites Mac gamers to take command of history&rsquo;s greatest battles as it releases <b>Rome: Total War&trade; Gold Edition</b> on <b>February 5th</b>. Originally developed by The Creative Assembly and published by SEGA, the game will be released for the Mac under the Feral Legends label.<br /><br />Rome: Total War is one of the all-time top-rated strategy games where players take charge of one of three Roman families with the goal of increasing their family's power in Rome through diplomacy, economic skill, and of course, war!<br /><br />Running from the late <b>Roman Republic</b> to early <b>Roman Empire</b> with campaigns ranging across <b>Europe and North Africa</b>, Rome: Total War offers a seamless integration of strategy and tactics that allows players to fight epic historical or fictitious battles, while plotting their path to ultimate victory.<br /><br />The Gold Edition includes the official expansion pack, <b>Barbarian Invasion</b>. Set some 300 years later, in it players must decide whether they will save Rome from its enemies or, at the head of a Barbarian horde, fight to bring the once mighty Empire to its knees.<br /><br />&ldquo;The Total War series is one of the most-requested additions to Mac gaming,&rdquo; said Feral Interactive&rsquo;s David Stephen. &ldquo;It&rsquo;s a game that is superbly suited to the platform and one that will be available to all Mac owners including those with Intel MacBooks and Mac minis.&rdquo;<br /><br />&quot;The Creative Assembly is delighted that Mac users will now have the opportunity to experience Rome: Total War and Barbarian Invasion&quot; says Mike Simpson, Creative Director at The Creative Assembly, &quot;We hope that these players will appreciate the strategy that Total War has to offer as much as our existing community.&quot;<br /><br />&ldquo;We are delighted to see that the Total War series has made it on to the Mac,&rdquo; said Mike Simpson, studio director at Creative Assembly.<br />The game will retail in North America for US $29.95, &pound;19.95 (inc VAT) in the UK and &euro;24.95 (inc VAT) throughout Europe. It is currently available to pre-order from Feral's online store (</font></font><a class="releaselink" href="http://www.feralinteractive.com/?section=buy&amp;game=rometw" target="_new"><font size="2" face="Verdana">http://www.feralinteractive.com/?section=buy&amp;game=rometw</font></a><font size="2" face="Verdana">).<br /><br />Minimum system requirements call for a 1.6GHz Intel Mac with 512MB RAM, 128MB graphics card, DVD drive, 5 GB of hard disk space and Mac OS X v10.5.8 or later including Mac OS X v10.6. The game supports Macs with Intel GMA processors.<br /><br />EDITORS: Screenshots, logos and other essential graphics and multimedia tools for Rome: Total War Gold Edition can be found online in the Feral Press Area (</font><a class="releaselink" href="http://press.feral.co.uk/" target="_new"><font size="2" face="Verdana">http://press.feral.co.uk/</font></a><font size="2" face="Verdana">). Please use your assigned login recently provided to you. If you do not have a login, please contact Brad Gibson, Feral Marketing/PR Manager, at </font><a class="releaselink" href="mailto:bgibson@feralinteractive.com" target="_new"><font size="2" face="Verdana">bgibson@feralinteractive.com</font></a><font size="2" face="Verdana">.<br /></font></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Strategic Command WWII Global Campaigns]]></title><link>http://www.playhistory.net/articles.php?id_article=769</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/769/main/769.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Strategic Command WWII Global Conflict is, literally, the biggest game in the series yet, spanning the entire globe. </font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>Strategic Command WWII Global Campaigns</b></font></div>
<br /><font face="Verdana"><font size="2"><b>19 January 2010 </b>-- Strategic Command WWII Global Conflict is, literally, the biggest game in the series yet, spanning the entire globe. Battlefront.com and Fury Software have today released information about the four global campaigns included in the release version of the game (countless more can be created in the full featured editor), and have updated and added to the already impressive list of new features.<br /><br />Players will be able to rewrite history with 3 full length, open ended global campaigns beginning at key stages of <b>World War II</b>. Begin the war from the historical <b>invasion of Poland in 1939</b>, the Axis high water mark of <b>1942</b> or in <b>1943</b> when the Allies may have just begun to turn the Axis tide in their favor. An additional bonus &quot;what if&quot; campaign covers a hypothetical alliance between Germany and the USSR where they expand their non-aggression pact and take on the world.<br /><br />For more information, click here to jump to the WWII Global Campaigns page: </font></font><a class="releaselink" href="http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=248&amp;Itemid=389" target="_new"><font size="2" face="Verdana">http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=248&amp;Itemid=389</font></a><br /><br /><font size="2" face="Verdana">To have a look at what new features have been added, click here: </font><a class="releaselink" href="http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=250&amp;Itemid=390" target="_new"><font size="2" face="Verdana">http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=250&amp;Itemid=390</font></a><br /><font size="2" face="Verdana">&nbsp;<br />Official game website: </font><a class="releaselink" href="http://www.battlefront.com/global" target="_new"><font size="2" face="Verdana">www.battlefront.com/global</font></a></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] THE WORLD CHALLENGE IS ON SLITHERINE AND OSPREY ANNOUNCE RANKING SYSTEM FOR FIELD OF GLORY]]></title><link>http://www.playhistory.net/articles.php?id_article=768</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/768/main/768.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Slitherine and Osprey Publishing are pleased to announce the release of a brand new ranking and data system for the award winning miniatures gaming system Field of Glory.
</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>THE WORLD CHALLENGE IS ON SLITHERINE AND OSPREY ANNOUNCE RANKING SYSTEM FOR FIELD OF GLORY</b></font></div>
<br /><font size="2" face="Verdana"><b>Slitherine and Osprey Publishing</b> are pleased to announce the release of a brand new ranking and data system for the award winning miniatures gaming system <b>Field of Glory</b>.<br /><br />The Field of Glory gaming system has conquered players around the world and has quickly become the most played system for the <b>Ancient and Medieval periods</b>. Thousands of players are now enjoying Field of Glory and its thirteen army list companion books on a regular basis.<br /><br />This new and impressive tournament ranking system adds a completely new dimension to the game, bringing an additional level of enjoyment and involvement. The tournament ranking system provides a facility to research armies and gauge their effectiveness on the battlefield, collating data from the results of thousands of games played across the world.<br /><br />The ranking system is able to display each players details and results and outputs graphs about their performances. All army list details are also included giving players the ability to research success rates, rankings of players and the armies used.<br /><br />The graphical output also allows a deeper game by game analysis that allows Generals to drill down in fine detail.<br /><br />The Field of Glory official ranking system has been developed by Karsten Loh and Martin Wirt and has no equal in the wargaming world. Both Slitherine and Osprey owe Karsten and Martin a debt of gratitude for the dedication and hard work. Hundreds of fans around the world have contributed and helped Field of Glory grow and become the benchmark game that it now is. Now you are able to research and see their successes and failures.<br /><br />Upcoming features for the system will include information about allies for each army list, the addition of doubles matches, individual rankings by country, year end rankings and much more.<br /><br />Field of Glory is a miniature gaming system that uses model figures and terrain to recreate the <b>great battles of the ancient and medieval world</b>, written by some of the biggest names in the wargaming community, including the co-author of the popular DBM rules, Richard Bodley Scott. Field of Glory allows players to use miniatures in any scale to re-fight historical scenarios or create their own what if battles.<br /><br />Tournament organizers are encouraged to submit their results and have them included in the rankings.<br /><br />For more details visit </font><a class="releaselink" href="http://www.slitherine.com/fog_tt_rankings" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/fog_tt_rankings</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Biscuit Games Releases Colosseum On Apple iPhoneTM & Apple iPod touch Merciless Slashing Of Evil Monsters!]]></title><link>http://www.playhistory.net/articles.php?id_article=767</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/767/main/767.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Biscuit Games, developer of iPhyzzle, has just released their newest game Colosseum on the App Store!
</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font face="Verdana"><b>Biscuit Games Releases Colosseum On Apple iPhone<sup><span style="FONT-SIZE: 6pt">TM</span></sup> &amp; Apple iPod touch<sup><span style="FONT-SIZE: 7pt">&reg;</span></sup> Merciless Slashing Of Evil Monsters!</b></font></div>
<br /><font face="Verdana"><font size="2"><b>Biscuit Games, developer of iPhyzzle, has just released their newest game Colosseum on the App Store!</b><br /><br />Colosseum takes you back in time to a period of history where only the strongest survive! In this colorful medieval adventure game, it is your task to hack-and-slash your way through an unlimited number of stages, in a quest to survive the endless number of enemies having no other agenda than your destruction.<br /><br />At your hero&rsquo;s disposal you have five types of melee weapons and four types of ranged weapons featuring three levels of upgrades. Colosseum features extra add-ons such as shields and suits of armor, and if you&rsquo;re good enough you can use magical effects such as ice, lightning and fire!<br /><br />Journalists interested in receiving a promo code to write a review about Colosseum are welcome to contact </font></font><a class="releaselink" href="mailto:press@indiedeveloperconsulting.com" target="_new"><font size="2" face="Verdana">press@indiedeveloperconsulting.com</font></a><font size="2" face="Verdana">.<br /><br />Colosseum is available from the App Store here:<br />(Full version)<br /></font><a class="releaselink" href="http://itunes.apple.com/us/app/colosseum/id341034494?mt=8" target="_new"><font size="2" face="Verdana">http://itunes.apple.com/us/app/colosseum/id341034494?mt=8</font></a><br /><br /><font size="2" face="Verdana">(Lite version)<br /></font><a class="releaselink" href="http://itunes.apple.com/us/app/colosseum-lite/id342417785?mt=8" target="_new"><font size="2" face="Verdana">http://itunes.apple.com/us/app/colosseum-lite/id342417785?mt=8</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game press] Rome Marches to the Field of Glory]]></title><link>http://www.playhistory.net/articles.php?id_article=766</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/766/main/766.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>The Rise of Rome expansion for Field of Glory Digital is now available for pre-order

</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana">Rome Marches to the Field of Glory</font></div>
<br /><font face="Verdana"><font size="2"><b>The Rise of Rome expansion for Field of Glory Digital is now available for pre-order</b><br /><br />Slitherine is pleased to announce that the <b>Rise of Rome</b> expansion pack for Field of Glory Digital is now available for pre-order. After the exceptional success of the first release, Field of Glory Digital, the first expansion is now almost ready to be released.<br /><br />Field of Glory Digital is a collaboration between HexWar and Slitherine to bring Slitherine&rsquo;s hit tabletop gaming system to the PC. It adds a host of new features to single and multiplayer and a vast number of armies and troops and a completely new way to play game making this more than just an expansion pack - it is an entirely new game! Find out more about Field of Glory Digital here - </font></font><a class="releaselink" href="http://www.slitherine.com/games/fog_pc" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/games/fog_pc</font></a><font size="2" face="Verdana"> or for the Rise of Rome expansion go here - </font><a class="releaselink" href="http://www.slitherine.com/games/riseofrome_pc" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/games/riseofrome_pc</font></a><font size="2" face="Verdana">. Anyone pre-ordering will get Rise of Rome at the special price of <b>&pound;11.99</b> &ndash; that&rsquo;s a <b>20% saving</b> on the normal price of &pound;14.99!<br /><br /><b>Features</b><br />o A comprehensive army builder which allows you to design armies to a specific number of points and then take these armies in to single player against the AI or online in multiplayer. This adds almost infinite replayability.<br />o New random battle generator using armies created in the army builder for single and multiplayer.<br />o A new Line of Sight option. Games can be played with or without LOS. Hide battlegroups in terrain, behind hills or other troops. Beware of ambushes!<br />o Baggage camps which appear in battle and can be looted for bonus points. Some armies are allowed to fortify their baggage.<br />o Temporary fortifications such as palisades which can be defended.<br />o Over 100 new unit types including camelry, scythed chariots and artillery!<br />o 5 New terrain types - broken ground, impassable terrain, open fields, vineyards &amp; steep hills.<br />o 6 new battles from the Greek &amp; Persian wars, Macedonian &amp; Punic War's and from Rome&rsquo;s expansion.<br /><br /><b>Armies Included</b><br />o Mid-Republican Roman<br />o Late Republican Roman<br />o Gallic<br />o Pyrrhic<br />o Later Carthaginian<br />o Ancient Spanish<br />o Later Macedonian<br />o Attalid Pergamene<br />o Numidian or Early Moorish<br />o Later Seleucid<br />o Later Ptolemaic<br />o Pontic<br />o Spartacus Slave Revolt<br />o Early Armenian<br />o Parthian<br />o Later Jewish<br />o Bosporan<br /><br />For more details go to the Rise of Rome page - </font><a class="releaselink" href="http://www.slitherine.com/games/riseofrome_pc" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/games/riseofrome_pc</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Field of Glory Gets Another Update]]></title><link>http://www.playhistory.net/articles.php?id_article=765</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/765/main/765.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>A few quick fixes and a new scenario is hard charging to gamers!
</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana">Field of Glory Gets Another Update</font></div>
<br /><font face="Verdana"><font size="2"><b>A few quick fixes and a new scenario is hard charging to gamers!</b><br /><br /><b>Staten Island, NY, January 11th, 2010 </b>&ndash; Matrix Games (</font></font><a class="releaselink" href="http://www.matrixgames.com" target="_new"><font size="2" face="Verdana">www.matrixgames.com</font></a><font size="2" face="Verdana">) and Slitherine Strategies (</font><a class="releaselink" href="http://www.slitherine.com" target="_new"><font size="2" face="Verdana">www.slitherine.com</font></a><font size="2" face="Verdana">) are pleased to release a new update for their <b>ancient/medieval</b> turn-based strategy game, Field of Glory. The comprehensive 1.0.3 update comes with a new scenario, a fix for a password bug in PBEM games, and a few other fixes.<br /><br /><b>David Heath</b>, Director of Operations at Matrix Games, said, &ldquo;Field of Glory is proving to be a formidable ancients/medieval game on the PC. With each update we seek to improve and polish this great game.&rdquo;<br /><br />Based on Slitherine&rsquo;s popular tabletop wargaming system by the same name, Field of Glory now comes to the PC in a faithful adaptation of this acclaimed miniatures wargame! Without the calculations and measurements required for a tabletop game of Field of Glory, the PC version accurately represents ancient combat where you make the important and fun decisions on the battlefield.<br /><br />March mighty legions across famous ancient battlegrounds from <b>Zama in North Africa</b> to the battles of <b>Boudicca&rsquo;s revolt in Britain</b>. Later releases will expand to new periods and new areas of the ancient and medieval world. Field of Glory sports an easy to use interface with a focus on having fun in ancient combat. Field of Glory also includes a map-maker and scenario-creator which are just as easy to command as your soldiers are on the battlefield, as well as excellent multi-player support.<br /><br />This update is comprehensive and will bring all previous versions to 1.0.3. Get more information on Field of Glory from its official product page.<br /><br /></font></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Commander Europe at War FREE Grand Strategy Expansion Updated to version 1.02]]></title><link>http://www.playhistory.net/articles.php?id_article=764</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/764/main/764.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Slitherine are pleased to announce an update to the free Grand Strategy expansion for Commander Europe at War. The 1.02 update adds a host of changes and fixes.</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>Commander Europe at War FREE Grand Strategy Expansion Updated to version 1.02</b></font></div>
<br /><font size="2" face="Verdana">Slitherine are pleased to announce an update to the free Grand Strategy expansion for Commander Europe at War. The 1.02 update adds a host of changes and fixes. This expansion was created by a dedicated team of fans who took the original game and transformed it in to something even better! The project was started by Borger Borgersen, Ronnie Runyan, Jim Potts, Paul Kirby and Tim Lynch nearly 2 years ago and has eaten up countless hours of their spare time. Since they started a team of over 15 people have become involved ranging from artists and manual writers to programmers and even guys working on a MAC conversion! The full credits list can be seen below. We at Slitherine are amazed at what a group of fans can do when they put their minds to it and would like to thank them for their dedication to building the Commander Europe at War community. All Slitherine have done is help them build it in to an installer and make it compatible with as many versions of the game as possible. The real work was all done by the fans. The expansion offers a whole new set of features, some of which are described below. Anyone with Commander Europe at War should grab this FREE expansion immediately and get playing. It add new ways to play and offers hours of replay value in single player and some great new features for multiplayer.<br /><br /><b>Fixes &amp; Changes in v1.02</b><br />&bull; Changed the expected entry date for Poland, who is pro Allied, to 9-1-1939. If not attacked by Germany, Poland will activate at the end of the Allied turn no later than 9-29-1939. If Poland activates then the Polish units do not suffer the 10% efficiency loss. If Germany; however, declares war on Poland then all Polish units suffer an immediate efficiency loss of 10%.<br />&bull; Fixed a messaging bug where the owning player wasn't being notified when a minor ally activated on their own. The axis player was not seeing any messages when Italy, Romania, Bulgaria, Hungary or Finland joined the war. Similarly, the allied player wasn&rsquo;t any messages when the USA and Free France activated. This is now fixed.<br />&bull; Fixed a code bug that caused the game for some players to hang on startup when scenarios are loaded. For those players that experienced this bug this is a critical bug and prevented them from playing the expansion.<br />&bull; There was a bug where the ownership of a airfield wasn&rsquo;t changing when its adjoining fortress was captured. This is now fixed. Ownership of the airfield now changes at the end of the first turn that the airfield is not occupied. If the airfield is occupied at the time of its fortress capture then ownership is maintained by the side that lost the fortress until their air unit leaves the airfield. The air unit can be attacked by both the adjacent ground unit and one enemy air unit until it leaves.<br />&bull; Made the expansion compatible with CEaW 1.12.1. Now, the Grand Strategy expansion should work with either CEaW 1.12 or 1.12.1. Also, Grand Strategy games can between played between players where one has applied the expansion over 1.12 and the other over 1.12.1 even though those same two players would not be able to play a standard game.<br />&bull; GS version changed to 1.01 from 1.00. This changed was made in all 8 language file.<br />&bull; Made a number updates and edits to the user manual.<br />&bull; Fixed a bug that existed in the vanilla game that prevented the placement of a German unit inside of Vichy France at the fall of France if that unit was in a hex controlled by Italy.<br />&bull; Syria bug. Syria not surrendering when Damascus falls is indeed a bug. The reason for the bug is that the primary capital of Syria belongs to France in the 1939 and 1940 scenarios. That means it's not set properly when loading the game. When Syria is created then the primary capital is not set. So it's without a capital even though it has one on the map. The surrender code checks for a primary capital. This bug has been fixed by defining Damascus as a primary capital for Syria when France surrenders.<br />&bull; Initial weather was not random in the 1940 and 1941 scenarios (not starting in all fair weather). We noticed that I got the same weather every time the 1940 and 1941 scenarios were started. You always get fair central weather in February in the 1940 scenario and mud weather in February in the 1941 scenario. This bug has been fixed so you now get random weather based on the appropriate probabilities (i.e., chances) for February.<br />&bull; Canadian weather. Changed the code so Canada (including UK controlled part of Canada) plus Greenland and Iceland are now part of the north weather zone.<br />&bull; Convoy bug regarding Halifax. Rewrote the convoy code so New York port will be set as a destination if Halifax becomes Axis controlled.<br />&bull; Convoys when UK surrenders. Changed the code so the convoys will become US and go to New York when UK surrenders (Ottawa falls).<br />&bull; US make a Declaration of War (DoW) upon Germany when an Axis unit controls a hex in Canada (including UK controlled part of Canada). Added this code as well because we felt it's an omission to not think about what would happen if Germany landed in Canada. Now USA will automatically join the Allies by DoW'ing Germany if the Axis are so bold to land units in Canada.<br />&bull; Fredericton garrison. Added the Fredericton garrison to all scenarios. The reason was that Canada is neutral until sometime in 1941 and that means the Germans can DoW Canada and land directly into Fredericton and get supply without the Allied player being able to stop it. The allies can't move units to Fredericton after England falls because the territory is neutral. So by adding a garrison here it means the Germans must fight for a supply source.<br />&bull; Changed 2 hexes in Portugal that were incorrectly flagged as Spanish owned.<br />&bull; Added the game turn to the mini-map and changed it so each major power has the same colour as their NATO symbol except for Germany, which is still blue because the grey/green colour is too similar to the background. Made a common colour for all axis minors and another common colour for the allied minors.<br /><br /><b>Original GS Expansion Feature List</b><br /><br />&bull; Country specific unit graphics and NATO counters, so all major and minor nations have a full set of unit images!<br />&bull; Transport and sea invasion models, which are a function of technology. Allies limited by technology as to how many units they can have on transport ship at a time.<br />&bull; New submarine warfare model that much more realistically models the Battle of the Atlantic<br />&bull; New weather feature. Weather is random yet realistic and effects combat and movement encouraging warfare in good weather. Also effects storms at sea so naval invasions &amp; combat in winter are much harder.<br />&bull; New partisan model. Partisans now spawn in all conquered countries and force the axis player to garrison cities and resources as they did historically, which radically changes the strategies that work,<br />&bull; Added a Blitzkrieg effect where invaded countries suffer a temporary efficiency loss, due to surprise.<br />&bull; Added Russian Siberian reserves which are released when the USA enters the war<br />&bull; More cities, ports, revised political boarders, updated/new terrain features (e.g., Persian Gulf), more forts (e.g., Gustav, Ostwell &amp; Siegfried) and five naval transport loops (e.g., Kiel)<br />&bull; Added an air base feature. They allow aircraft to refuel mid Atlantic in Greenland etc.<br />&bull; Vichy France and Free France are both added as separate countries<br />&bull; New victory conditions based on historical surrender date of May 8th 1945<br />&bull; Historical Italian surrender, where Italy can surrender without Rome falling<br />&bull; Updated rail model including the ability to degrade rail capacity through bombing.<br />&bull; New African supply model that limits the number of units the Axis can maintain in North Africa<br />&bull; Added traded oil (Germany &amp; Russia) and iron ore (Germany &amp; Sweden)<br />&bull; Added Lend Lease to Russia through Persia<br />&bull; Carrier air wings and fighters can be grounded to avoid unnecessary combat<br />&bull; Limited the air attacks you can use per turn on a single target which means air power can weaken but not destroy ground units, making it far more realistic.<br />&bull; Specially created 173-page highly polished Grand Strategy Expansion players manual<br /><br />Grand Strategy requires v 1.12 of Commander Europe at War, but it supports the original game and the MILITARY HISTORY version. The Grand Strategy expansion sits alongside your existing install so after installing you either have the choice to run the original game or the Grand Strategy expansion. You can uninstall the Grand Strategy expansion at any time and will still have a fully working version of the original game. If you already have a previous Grand Strategy Expansion installed, just install this over the top. You will be able to continue any saved games from previous versions of the Grand Strategy expansion.<br /><br />Get the original Commander Europe at War here &ndash; </font><a class="releaselink" href="http://www.slitherine.com/games/mh_ceaw_gold_pc" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/games/mh_ceaw_gold_pc</font></a><br /><font size="2" face="Verdana">Get the Grand Strategy expansion here - </font><a class="releaselink" href="http://www.slitherine.com/files/ceaw/GrandStrategyExpansion/CEaW_v1.12_GS_expansion_v1.02.exe" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/files/ceaw/GrandStrategyExpansion/CEaW_v1.12_GS_expansion_v1.02.exe</font></a><br /><font size="2" face="Verdana">For more details on the Grand Strategy expansion and design notes go here </font><a class="releaselink" href="http://www.slitherine.com/ceaw_grand_strategy" target="_new"><font size="2" face="Verdana">http://www.slitherine.com/ceaw_grand_strategy</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] BRAND NEW TRAILER REVEALED FOR GRAND AGES ROME EXPANSION]]></title><link>http://www.playhistory.net/articles.php?id_article=763</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/763/main/763.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Kalypso Media have today released a brand new trailer for Reign of Augustus, the official expansion pack for the hit PC strategy game Grand Ages Rome.</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>BRAND NEW TRAILER REVEALED FOR GRAND AGES ROME EXPANSION</b></font></div>
<br /><font face="Verdana"><font size="2"><b>Worms/Bracknell/Baltimore, 11th January 2010 </b><br /><br />Kalypso Media have today released a brand new trailer for <b>Reign of Augustus</b>, the official expansion pack for the hit PC strategy game <b>Grand Ages Rome</b>. Reign of Augustus will be available exclusively through digital distribution in January 2010.<br /><br />The trailer is available for downloaded here (please use this link for download mirrors): </font></font><a class="releaselink" href="http://download.kalypsomedia.com/C3_trailer_English.zip" target="_new"><font size="2" face="Verdana">http://download.kalypsomedia.com/C3_trailer_English.zip</font></a><br /><br /><font size="2" face="Verdana">Reign of Augustus expansion pack includes a brand new campaign, 12 single player missions, 12 new maps, 6 multiplayer maps and a wealth of enhanced gameplay features.<br /><br />Reign of Augustus will be available exclusively through digital download (&pound;19.99 RRP) and will not be sold through retail. For more information go to </font><a class="releaselink" href="http://www.grandages.com" target="_new"><font size="2" face="Verdana">www.grandages.com</font></a><font size="2" face="Verdana"> or </font><a class="releaselink" href="http://www.kalypsomedia.com" target="_new"><font size="2" face="Verdana">www.kalypsomedia.com</font></a><br /><br /><font size="2" face="Verdana">-Ends-<br /><br /><b>For more information please contact </b><br />Mark Allen<br />Head of PR, Kalypso Media<br />T: +44 (0) 1344 382 148<br />E: </font><a class="releaselink" href="mailto:mark.allen@kalypsomedia.com" target="_new"><font size="2" face="Verdana">mark.allen@kalypsomedia.com</font></a><br /></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] War Plan Pacific's Vote Drive To Victory!]]></title><link>http://www.playhistory.net/articles.php?id_article=762</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/762/main/762.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>Cast Your Ballot In Cyberstratege's 2009 Annual Awards!
</font></td></tr><tr><td colspan='2'><div class="releaseheading"><b><font size="2" face="Verdana">War Plan Pacific's Vote Drive To Victory!</font></b></div>
<br /><font face="Verdana"><font size="2"><b>Cast Your Ballot In Cyberstrat&egrave;ge's 2009 Annual Awards</b><br /><br />Once upon a time a game covering the entire war in the <b>Pacific</b> from <b>Pearl Harbor</b> to <b>Tokyo Bay</b> would have involved finding proper play space, punching out counters (which could lead to such dangers as paper cuts and lost ships in the shag rug), reading rules, and finding an opponent. An opponent who would hopefully not spill their drink all over your super sweet shag rug, but invariably would, and then you'd have to go out and spend money on a steam cleaner, but the steam cleaner wouldn't clean it and so you'd have to hire a professional service and-well, you get the idea.<br /><br />That was then. This is now.<br /><br />In the now we can play such a game on our fancy computer boxes and protect our precious shag rugs. <b>KE Studios' War Plan Pacific</b>, published by Shrapnel Games, not only allows one or two players to play out the entire Pacific campaign on the PC, but it allows them to do it all in a single session. That's right, in less time than it takes to punch out a countersheet for Victory in the Pacific you can play an entire game of <b>War Plan Pacific</b>.<br /><br />We think that's pretty cool and so do a lot of other folks. From fans of the game to the professional critics, War Plan Pacific really hits the sweet spot of modern wargaming for many. <b>James Allen</b> of Out of Eight awarded War Plan Pacific a seven (that's out of eight, natch) saying, &quot;War Plan Pacific is a grand strategy game truly designed with the more casual user in mind. A lot of the tedium and frankly unnecessary complexity found in similar games is removed while still keeping a satisfying level of depth. War Plan Pacific is easy to manage, with great unit organization and simple mission assignment. The multiple victory conditions are fantastic and reduce the amount of repetition seen in subsequent matches.&quot; <b>Troy S. Goodfellow </b>at Gameshark raved that &quot;it is a quick playing and transparent game with an elegance that puts a lot of larger budget games to shame.&quot;<br /><br />And now the French strategy site Cyberstrat&egrave;ge, possibly the best gaming website for strategy and wargaming available with its extensive AARs, interviews, previews, and reviews, has nominated War Plan Pacific in its annual &quot;best strategy&quot; game awards. Even better, there is a public option allowing fans to vote! Guess what we'd like to see you guys and gals do?<br /><br />You can vote at the following link (they want three choices, unfortunately you cannot vote three times for War Plan Pacific... ):<br /><br /></font></font><a class="releaselink" target="_new" href="http://www.cyberstratege.com/magazine/2010/01/lauriers-2009-vote-des-lecteurs/"><font size="2" face="Verdana">http://www.cyberstratege.com/magazine/2010/01/lauriers-2009-vote-des-lecteurs/</font></a><br /><br /><font size="2" face="Verdana">So come on, get your vote on and let KE Studios know that you think their first game is truly an awesome piece of work!<br /><br />War Plan Pacific, developed by start up KE Studios and published by Shrapnel Games, is available for Windows for only <b>$39.95</b> (physical product or download). War Plan Pacific is a game of grand strategy featuring individual capital ships, air groups, and abstracted land combat that allows one or two players to fight for control of the Pacific in a single session. Multiplayer is handled either online or through PBEM. Individual scenarios can be tweaked using a standard XML editor, and with multiple victory conditions in the basic game there are many paths to victory.<br /><br />To learn more about this acclaimed wargame and to download the demo please visit its official product page:<br /></font><a class="releaselink" target="_new" href="http://www.shrapnelgames.com/KE_Studios/WPP/WPP_page.html"><font size="2" face="Verdana">http://www.shrapnelgames.com/KE_Studios/WPP/WPP_page.html</font></a><br /><br /><font size="2" face="Verdana">If you're already a fan of the game and looking for some PBEM action be sure to head on over to the official War Plan Pacific forum and advertise for opponents. You haven't experienced War Plan Pacific fully until you've played it PBEM. Don't be shy, get a game going by posting here:<br /></font><a class="releaselink" target="_new" href="http://forum.shrapnelgames.com/forumdisplay.php?f=209"><font size="2" face="Verdana">http://forum.shrapnelgames.com/forumdisplay.php?f=209</font></a><br /><br /><font size="2" face="Verdana">For more great strategy games please visit us at </font><a class="releaselink" target="_new" href="http://www.shrapnelgames.com"><font size="2" face="Verdana">www.shrapnelgames.com</font></a><font size="2" face="Verdana"> You'll find a rich catalog of award-winning strategy titles that span a number of genres and subjects, from the unique to the common. Additionally, we have a selection of free games for your enjoyment, and demos for all our products so you can try before you buy.<br /><br />For press related information please contact Scott R. Krol by using the following form: </font><a class="releaselink" target="_new" href="http://www.shrapnelgames.com/forms/contact_shrapnel_games.html"><font size="2" face="Verdana">www.shrapnelgames.com/forms/contact_shrapnel_games.html</font></a><br /><font size="2" face="Verdana">To visit our company blog go to: forum.shrapnelgames.com/blog.php<br /><br />For all other information, please contact:<br />Timothy W. Brooks<br />Shrapnel Games, Inc.<br />8254-109 Market Street<br />Box 190<br />Wilmington, NC 28411<br /></font></td></tr></table>]]></description></item><item><title><![CDATA[[Game Press] Theatre of War 2 - Kursk 1943: screenshots, pre-orders and packshot]]></title><link>http://www.playhistory.net/articles.php?id_article=761</link><description><![CDATA[<table cellspacing='0' cellpadding='0' width='100%'><tr><td valign='middle' width='50' align='center'><img src='http://www.playhistory.net/articles_images/761/main/761.jpg'></td><td valign='middle' width='100%'><font face='Verdana' size='2'>The largest tank battle in history, taking place near the Kursk salient in the year 1943, is about to begin!</font></td></tr><tr><td colspan='2'><div class="releaseheading"><font size="2" face="Verdana"><b>Theatre of War 2 - Kursk 1943: screenshots, pre-orders and packshot</b></font></div>
<br /><font size="2" face="Verdana">29 January 2010 -- The largest tank battle in history, taking place near the <b>Kursk</b> salient in the year <b>1943</b>, is about to begin! Secure your place in this monumental battle by pre-ordering <b>Theatre of War 2 - Kursk 1943</b> right now!<br /><br />Theatre of War 2 - Kursk 1943, developed by leading Russian publisher and developer <b>1C Company</b> is the most recent title in the acclaimed Theatre of War series of detailed tactical battle simulations and will be released exclusively by the independent online strategy and wargame publisher Battlefront.com, one of the web's largest and oldest communities for military games, for &quot;download&quot;, &quot;mail&quot; or &quot;download &amp; mail&quot; delivery within 4-6 weeks. You can pre-order your copy already today for \$45 plus Shipping &amp; Handling. With your pre-order, you<br /><br />- save \$10* on the later regular purchase price of \$55 for &quot;download &amp; mail&quot; delivery,<br /><br />- get to download the game early and a few hours ahead of the crowd,<br /><br />- and you will receive the limited edition printed game manual** a couple of weeks after the release in the mail (together with your box and DVD disc of course).<br /><br />*Save more than \$10 if you pre-order both Strategic Command WWII Global Conflict and Theatre of War 2 - Kursk 1943 at the same time! You will save an additional \$9-\$19 for Shipping &amp; Handling that way (S&amp;H for a second item is only \$1!)<br /><br />**We will only conduct one print run of the game manual, and once it is sold out, it will not be available anymore.<br /><br />Click here to pre-order your copy of Kursk 1943 now! = </font><a class="releaselink" href="http://www.battlefront.com/preorder_kursk" target="_new"><font size="2" face="Verdana">http://www.battlefront.com/preorder_kursk</font></a><br /><br /><font size="2" face="Verdana">To whet your appetite for this latest and most advanced title in the series, taking the action to the fateful year <b>1943</b> on the <b>Eastern Front</b> which became one of the most critical turning points of the war, Battlefront.com and 1C Company are releasing 20 brand new screenshots from the first battle in the campaign. Unlike most of the previous shots these screenshots are taken with high detail settings, including HDR (High Definition Rendering), Ambient Occlusion and self-shading, revealing the true beauty and stunning atmosphere of Theatre of War 2 - Kursk 1943.<br /><br />Click here to jump to the Screenshot Gallery page = </font><a class="releaselink" href="http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=247&amp;Itemid=386" target="_new"><font size="2" face="Verdana">http://www.battlefront.com/index.php?option=com_content&amp;task=blogcategory&amp;id=247&amp;Itemid=386</font></a><br /><br /><font size="2" face="Verdana">Official game page: </font><a class="releaselink" href="http://www.battlefront.com/kursk" target="_new"><font size="2" face="Verdana">http://www.battlefront.com/kursk</font></a><br /></td></tr></table>]]></description></item></channel></rss>